AI Insights · Timothy · October 2021
Top 5 Shooter Games in Central America Q3 2021
Discover the performance metrics of the top 5 shooter games on a unified platform in Central America during Q3 2021, including downloads, revenue, and active users.
Performance of Top 5 Shooter Games in Central America Q3 2021
In Q3 2021, the top 5 shooter games on a unified platform in Central America demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's performance during this period.
Free Fire
Free Fire, published by Garena International I Private Limited, showed a strong performance throughout the quarter. Weekly downloads saw a significant uptick, peaking at approximately 1M in the final week of September. Weekly revenue was robust, starting at $1.1M at the end of June and closing the quarter at around $1M. Active users also remained high, though there was a slight decline from 31.2M to 29.7M over the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. experienced steady performance with weekly downloads ranging between 97K and 163K. Weekly revenue was consistent, averaging around $250K to $290K. The game's active users showed fluctuations, starting at 1.7M and ending at 1.5M by the end of the quarter.
PUBG MOBILE
PUBG MOBILE, published by Tencent Mobile International Limited, demonstrated consistent weekly downloads, peaking at roughly 120K towards the end of September. The game’s weekly revenue varied, with notable peaks at $123K in mid-September. Active users increased slightly from 743K to 835K during the quarter.
War Robots Multiplayer Battles
War Robots Multiplayer Battles by MY.GAMES B.V. saw modest weekly downloads, peaking at about 33K in early August. Weekly revenue remained stable, hovering around $20K to $27K. Active users saw a gradual increase from 95K to 110K over the quarter.
Sniper 3D: Gun Shooting Games
Sniper 3D: Gun Shooting Games, published by Wildlife Studios, had steady weekly downloads between 106K and 154K. Weekly revenue was relatively stable, ranging from $7.5K to $10K. Active users saw a slight decline from 677K to 597K over the three months.
These insights come from Sensor Tower, where more detailed data and analysis can be found.